Resogun patch 1.04 er landet

Skrevet af: Jesper Thuesen - 3. september 2014 - kl. 09:32
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En ny patch til Resogun retter mindre fejl i spillet og tilføjer derudover også flere pladser til dine hjemmelavede fly.

Der er mange der stadigvæk spiller PlayStation 4 launch-hittet Resogun og udviklerne fra Housemarque sender da også løbende nye opdateringer ud til spillet.

Nu er patch 1.04 landet og foruden en forøgelse af garager til hjemmlavede fly, som fremover vil være 10, så retter patchen følgende:

•All Modes: Tweaked weapons on lower upgrade levels to be more enjoyable (most noticable on Phobos)
•All Modes: Tweaked boost to be slightly more aggressive on lower attributes (most noticable on Phobos attribute setup)
•All Modes: Made humans not react to homing missiles to help avoid surprise deaths
•All Modes: Made Phobos main bullets not explode upon impact with Humans
•All Modes: Fixed rare bug where input would get lost during online play (this should fix the “boost not working” bug players were complaining about)
•Arcade: Made Overdrive score cap to 10k instead of 1k (this change does NOT affect Survival scoring)
•Arcade: Keeper Swarmers and Large Swarmers no longer leave the playfield
•Arcade: Fixed bug where ordered Keepers on Febris would show up in incorrect order in online coop
•Survival: Made Munchers (human “eaters”) have a minimum human absorption time of 7 seconds (gives player enough time to react now)
•Survival: Fixed shields and powercubes bugging in online coop
•Various small rendering fixes and tweaks (bloom tweaks, particle effects for weapons, custom ship rendering, text placement etc.)
•Various small bug fixes and optimizations throughout the game and menus


Så der er altså stadigvæk god grund til at besøge Resoguns univers, også selvom spillet hastigt nærmer sig etåret for sin udgivelse.
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