Den originale leveldesigner Taylor Kurosaki tænker tilbage på Stormy Ascent i et interview på PlayStation Blog:
It was one of the last levels I finished during production, and as we prepared to deliver our Gold Master to Sony for manufacturing, the decision was made to cut it. It was playable, but just too damn difficult, and we ran out of time to make it easier. It remained on the disc as it was less risky just leaving it rather than trying to remove it.
Vicarious Visions, folkene bag N.Sane Trilogy remaken ville gerne have banen med i deres remake, men de havde selv svært ved at gennemføre den, så de kunne genskabe den til N. Sane Trilogy. N. Sane game director Dan Tanguay siger:
It was challenging to first master the level so that we could accurately remaster it. In particular, the timing of the level was challenging to get right. The hazards and platforms steadily increase in speed as you go along!
Stormy Ascent kan nu downloades (gratis indtil 19. august) fra PlayStation Store og kan spilles fra det første spil i N. Sane Trilogy.
Læs vores anmeldelse af Crash Bandicoot N.Sane Trilogy her.